A downloadable game for macOS

This is a time attack collect of all of the things pacman clone made in Unreal Engine 4. I modelled all the 3D assets using Blender.

I started this project in order teach myself the unreal engine and learn their C++ based blueprint node system. I started with reconstructing the third person blueprint to do a top down angle so we can see pacman and when I realized I couldn't fit the entire level in one shot without resizing all of my assets, I used triggers to get the cameras to change angles when you nom your way into the other side of the level.

Published Dec 27, 2016
Tags3D, Arcade, pacman, pacman-clone, pakku-man, unreal-engine
Average sessionA few minutes

Install instructions

Click the app


PakuMan.app.zip 490 MB

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