Boss Buster
A downloadable Boss Buster
A VR game for Oculus Rift where you're human sized and have a shadow of the colossus type battle with a giant robot made at the Seattle VR Hackathon
Winner in Outstanding Visual Design
I was responsible for programming the weapon change UI, game feel and ease of movement in Unreal Engine 4 using blueprints visual scripting
Game Design, Art: Terence Tolman
Sound Design, Music: Avril Martinez
UI Programming: Rachél Bazelais & David Leon
Gameplay programming: Lukas & Eric Deters
Status | Prototype |
Author | Rachél Bazelais |
Genre | Shooter |
Tags | Boss battle |
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