A downloadable Boss Buster

A VR game for Oculus Rift    where you're human sized and have a shadow of the colossus type battle with a giant robot made at the Seattle VR Hackathon

Winner in Outstanding Visual Design 

I was responsible for programming   the weapon change UI, game feel and ease of movement in Unreal Engine 4 using blueprints  visual scripting

Game Design, Art: Terence Tolman
Sound Design, Music:   Avril  Martinez
UI Programming: Rachél Bazelais &   David Leon
Gameplay programming: Lukas & Eric Deters

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